❇️ ✅Stop before Titan will die for ⏺️Dungeons
In this mode, any battle resulting in a Titan’s death will be considered a defeat for the script. If there is no way to avoid deaths in the current battle, the Dungeon will stop.
This can be useful for semi-automated Dungeon completion, when difficult rooms are manually completed. In all other cases, it is not recommended to enable this option. The script already avoids Titan deaths in the Dungeon as much as possible if there are other options. A complete ban on Titan deaths can only worsen the final result.
♻️ Improved ✅Show Chests feature
Improved the ✅Show Chests feature for Conquest Territory and Titan Territory. Instead of being centered, it now displays all potential Treasure Chest locations. In the fog, they are indicated by a question mark, and in the visible area, they are highlighted in green.
♻️ Restored ⚙️Control for AoC event coins
The ⚙️Control for the ✅AoC event coins in the Castle has been restored. Also, entering a quantity greater than the maximum will no longer consume coins. Instead, a message will be displayed indicating insufficient coins.
♻️ Fixed ✅Recalculation for Titan Territory
Fixed errors in the ✅Recalculation for the new Titan Territory event.
♻️ Disabled ✅Recalculation for Archdemon
Disabled the ✅Recalculation for the Archdemon in the Hero’s Ascension event. It is not needed there.
♻️ Adjusted ✅Recalculation tie logic
Adjusted the logic of the ✅Recalculation for the Cosmic Battle and Brawls in the event of a tie when both teams die simultaneously. In these modes, such situations are considered a loss. For the ✅Recalculation, they will now also be considered a loss in these modes.
♻️ Fixed ⏺️Dungeon restart issue
Fixed an issue where it was impossible to restart the ⏺️Dungeon without restarting.
